//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by FXTool.rc
//
#define IDD_ABOUTBOX                    100
#define IDR_MAINFRAME                   128
#define IDR_FXTOOLTYPE                  129
#define IDD_FX_DLG                      130
#define IDD_CREATE_DLG                  130
#define IDD_ITEMLIST_DLG                130
#define IDD_DLG_FX                      133
#define IDD_DIALOG1                     136
#define IDD_EFFECT_VIEW                 136
#define IDD_DIALOG2                     137
#define IDC_CURSOR1                     138
#define IDB_BITMAP1                     139
#define IDD_DIALOG3                     143
#define IDD_DIALOG4                     144
#define IDD_CHARACTER_VIEW              145
#define IDC_COMBO_FUNC                  1006
#define IDC_COMBO_TEXTURE               1007
#define IDC_EDIT_VALUE                  1008
#define IDC_BUTTON_CANCEL               1010
#define IDC_BUTTON_SAVE                 1011
#define IDC_WORLDVEC_X                  1013
#define IDC_WORLDVEC_Y                  1014
#define IDC_BUTTON1                     1014
#define IDC_WORLDVEC_Z                  1015
#define IDC_BUTTON2                     1015
#define IDC_SLIDER1                     1016
#define SD_ATTACKRANGE                  1016
#define IDC_SLIDER10                    1017
#define SD_HAIRG                        1017
#define IDC_FRAME                       1018
#define IDC_SLIDER11                    1018
#define ST_CURRENTTIME                  1018
#define SD_HAIRB                        1018
#define IDC_SLIDER12                    1019
#define ST_STARTTIME                    1019
#define SD_HAIRG2                       1019
#define SD_WEAPONG                      1019
#define IDC_LIST2                       1020
#define IDC_SLIDER_VAN_LIGHT_R          1020
#define IDC_SLIDER_VAN_LIGHT_G          1021
#define ST_LASTTIME                     1021
#define IDC_LIST3                       1022
#define IDC_SLIDER_VAN_LIGHT_B          1022
#define IDC_RADIO1                      1023
#define IDC_SLIDER_VAN_LIGHT_POWER      1023
#define IDC_RADIO2                      1024
#define IDC_SLIDER_VAN_LIGHT_THICKNESS  1024
#define IDC_RADIO3                      1025
#define IDC_BUTTON28                    1025
#define BT_DELHIT                       1025
#define IDC_RADIO4                      1026
#define SD_HAIRB2                       1026
#define SD_WEAPONB                      1026
#define IDC_RADIO5                      1027
#define SD_HAIRG3                       1027
#define SD_MAXX                         1027
#define IDC_RADIO6                      1028
#define SD_HAIRB3                       1028
#define SD_MINY                         1028
#define SD_HAIRB4                       1029
#define SD_MAXY                         1029
#define SD_EYEG                         1030
#define IDC_SLIDER2                     1031
#define SD_EYER                         1031
#define IDC_BUTTON3                     1032
#define BT_DELARMCHANGE                 1032
#define IDC_EDIT1                       1033
#define IDC_EDIT2                       1034
#define IDC_EDIT3                       1035
#define IDC_EDIT4                       1036
#define IDC_EDIT5                       1037
#define IDC_EDIT6                       1038
#define IDC_EDIT7                       1039
#define IDC_EDIT8                       1040
#define IDC_BUTTON4                     1041
#define IDC_BUTTON5                     1042
#define IDC_BUTTON6                     1043
#define IDC_BUTTON7                     1044
#define IDC_BUTTON8                     1045
#define IDC_BUTTON9                     1046
#define IDC_BUTTON10                    1047
#define IDC_BUTTON11                    1048
#define IDC_BUTTON12                    1049
#define IDC_SPIN1                       1050
#define IDC_EDIT9                       1051
#define IDC_EDIT14                      1052
#define IDC_BUTTON25                    1052
#define BT_SAVESERVERANI                1052
#define IDC_EDIT20                      1053
#define IDC_BUTTON26                    1053
#define BT_SAVEANI                      1053
#define IDC_BUTTON27                    1054
#define BT_SAVEARM                      1054
#define BT_SAVEARM2                     1055
#define IDC_TAB2                        1056
#define IDC_LIST4                       1059
#define IDC_COMBO1                      1060
#define IDC_COMBO2                      1061
#define IDC_CHECK1                      1062
#define CK_LOCK                         1062
#define CH_                             1062
#define CK_USEENDTIME                   1062
#define IDC_COMBO3                      1063
#define IDC_EDIT11                      1064
#define IDC_BUTTON13                    1065
#define IDC_EDIT10                      1066
#define IDC_EDIT12                      1067
#define IDC_SPIN2                       1068
#define IDC_SPIN3                       1069
#define IDC_BUTTON14                    1070
#define IDC_OFFSET                      1071
#define IDC_BUTTON15                    1072
#define IDC_BUTTON16                    1073
#define IDC_EDIT15                      1078
#define IDC_EDIT13                      1080
#define IDC_EDIT16                      1081
#define IDC_EDIT17                      1082
#define IDC_EDIT18                      1083
#define IDC_EDIT19                      1085
#define IDC_SLIDER3                     1086
#define ID_SCALETEXT                    1087
#define IDC_BUTTON17                    1088
#define IDC_BUTTON18                    1089
#define IDC_BUTTON19                    1090
#define IDC_BUTTON20                    1091
#define IDC_CHECK2                      1092
#define IDC_BUTTON21                    1093
#define IDC_EDIT21                      1097
#define IDC_BUTTON22                    1098
#define IDC_EDIT22                      1099
#define IDC_BUTTON23                    1100
#define IDC_R                           1101
#define IDC_G                           1102
#define IDC_B                           1103
#define IDC_HAIR                        1104
#define IDC_R2                          1104
#define ST_WEAPONR                      1104
#define IDC_SLIDER4                     1105
#define IDC_G2                          1105
#define ST_WEAPONG                      1105
#define IDC_MODELSIZE                   1106
#define IDC_B2                          1106
#define ST_WEAPONB                      1106
#define IDC_R3                          1107
#define ST_MINX                         1107
#define IDC_G3                          1108
#define ST_MAXX                         1108
#define IDC_PICTURE_LYU                 1109
#define IDC_B3                          1109
#define ST_MINY                         1109
#define IDC_SMAXY                       1110
#define IDC_B4                          1110
#define ST_MAXY                         1110
#define IDC_SMINX                       1111
#define ST_EYEB                         1111
#define IDC_SMINY                       1112
#define ST_EYEG                         1112
#define IDC_SMAXX                       1113
#define ST_EYER                         1113
#define IDC_TRAILR                      1114
#define IDC_R4                          1114
#define ST_WEAPONA                      1114
#define IDC_TRAILG                      1115
#define IDC_BUTTON24                    1115
#define IDC_TRAILB                      1116
#define IDC_VLR                         1116
#define IDC_VLG                         1117
#define IDC_VLB                         1118
#define IDC_VLP                         1119
#define IDC_VLT                         1120
#define IDC_MESH_NAME                   1121
#define BT_HEAD                         1122
#define BT_FACE                         1123
#define BT_BODY                         1124
#define BT_HAND                         1125
#define BT_FOOT                         1126
#define BT_SET                          1127
#define BT_ARM                          1128
#define CB_SEX                          1129
#define CB_CLASS                        1130
#define LT_ANIMATION                    1131
#define LT_FACEANIMATION                1132
#define LT_ITEMLIST                     1133
#define RO_BODYANI                      1134
#define LT_ITEMLIST2                    1134
#define LT_TEXTURELIST                  1134
#define IDC_RADIO8                      1135
#define RO_FACEANI                      1135
#define IDC_LIST1                       1136
#define LT_ARMCHANGELIST                1136
#define SD_ANIPLAY                      1137
#define LT_HITLIST                      1137
#define SD_HAIRR                        1138
#define BT_TEXTURECONVERT               1139
#define SD_HAIRR2                       1139
#define SD_WEAPONR                      1139
#define SD_HAIRR3                       1140
#define ST_ATTACKRANGE                  1140
#define SD_MINX                         1140
#define SD_EYEB                         1141
#define BT_WEAPONSTART                  1142
#define BT_WEAPONEND                    1143
#define ET_WEAPONSTART                  1144
#define ET_WEAPONEND                    1145
#define RO_SAVESELECT                   1146
#define SD_WEAPONA                      1146
#define RO_SAVECHANGE                   1147
#define RO_SAVEALL                      1148
#define BT_HITSTART                     1149
#define BT_HITEND                       1150
#define ET_HITSTART                     1151
#define ET_HITEND                       1152
#define ET_HITSOUND                     1153
#define BT_ADDHIT                       1154
#define BT_ITEM                         1155
#define BT_ADDARMCHANGE                 1157
#define CB_ARMCHANGE                    1158
#define CLIENT_DATA_SAVE                1159
#define CLIENT_MESH_SAVE                1160
#define CB_EVENTTYPE                    1160
#define CLIENT_ANI_SAVE                 1161
#define CLIENT_ITEM_SAVE                1162
#define IDM_DLG_OPEN                    32771
#define IDM_CREATE_EFFECT               32772
#define ID_BUTTON32773                  32773

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS                     1
#define _APS_NEXT_RESOURCE_VALUE        151
#define _APS_NEXT_COMMAND_VALUE         32774
#define _APS_NEXT_CONTROL_VALUE         1161
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
